Using Copyrighted Material
The below guide is a code of best practices
that can help you interpret the copyright doctrine of fair use. Fair use is the
right to use copyrighted material without permission or payment under some
circumstances.
This code has been simplified from its
original form. The code in its unaltered form can be found here

www.centerforsocialmedia.org
Code of Best Practices in Fair Use for Online Video
Description: Video makers often use copyrighted material of
popular culture, which they comment on in some way.
They may create a fan tribute (positive commentary) or ridicule a cultural
object (negative commentary). They may comment or criticize indirectly (byway
of parody, for example), as well as directly.
Principle: Video makers have the right to use as much
of the original work as they need so long as the maker
analyzes, comments on, or responds to the work itself.
Limitations: The use should not be so extensive or
pervasive that it becomes a market substitute for the original
work. Always provide credit, where possible, to the owners of the material
being used.
Principle:
Limitations:
TWO: USING
COPYRIGHTED MATERIAL FOR ILLUSTRATION OR EXAMPLE
Description: Sometimes video makers use copyrighted
material (for instance, music, video, photographs,
animation, text) to illustrates an argument or a point. For example, clips from
Hollywood films might be used to demonstrate changing American attitudes toward
race; a succession of photos of the same celebrity may represent the stages in
the star’s career; a news clip of a politician speaking may reinforce an
assertion.
Principle: It is fair to use
copyrighted material if the video maker is not
presenting the quoted material for its original purpose but to harness it for a
new one.
Limitations: Illustrative quotations should be no longer than is necessary to achieve the intended
effect. Always provide credit, where possible, to the
owners of the material being used.
Principle:
Limitations:
THREE: CAPTURING
COPYRIGHTED MATERIAL INCIDENTALLY OR ACCIDENTALLY
Description: Video makers often record copyrighted sounds
and images when they are recording sequences in
everyday settings. For instance, they may be filming a wedding dance where
copyrighted music is playing or recording their own thoughts in a bedroom with
copyrighted posters on the walls.
Principle: Where a sound or image has been captured
incidentally and without pre-arrangement, as part of an unstaged scene, it is permissible
to use it, to a reasonable extent, as part of the final version of the video.
Limitations: In order to take advantage of fair use in
this context, the video maker should be sure that the
particular media content played or displayed was not requested or directed;
that the material is integral to the scene or its action; that the use is not
so extensive that it calls attention to itself as the primary focus of
interest; and that where possible, the material used is properly attributed.
Principle:
Limitations:
FOUR: REPRODUCING,
REPOSTING, OR QUOTING IN ORDER TO MEMORIALIZE, PRESERVE, OR RESCUE AN
EXPERIENCE, AN EVENT, OR A CULTURAL PHENOMENON
Description: Repurposed copyrighted material is central
to this kind of video. For instance, someone may record
or document their own presence at a rock concert. Someone may post a
controversial or notorious moment from broadcast television or a public event
(a Stephen Colbert speech, a presidential address, a celebrity blooper). Gamers
may record their performances.
Principle: Written memoirs for instance are valued for
the specificity and accuracy of their recollections; collectors of ephemeral
material are valued for creating archives for future users. Such memorializing
transforms the original in various ways—perhaps by putting the original work in
a different context, perhaps by putting it in juxtaposition with other such
works, perhaps by preserving it.
Limitations: Fair use reaches its limits when the
entertainment content is reproduced in amounts that are
disproportionate to purposes of documentation, or in the case of archiving,
when the material is readily available from authorized sources.
Principle:
Limitations:
Description: Online video contributors often copy and
post a work or part of it because they want to share
that work or portion of a work because they have a connection to it and want to
spur a discussion about it based on that connection. These works can be, among
other things, cultural (Worst Music Video Ever!, a controversial comedian’s
performance), political (a campaign appearance or ad), social or educational (a
public service announcement, a presentation on a school’s drug policy).
Principle: When content that originally was offered to
entertain or inform or instruct is offered up with the distinct purpose of
launching an online conversation, its use has been transformed.
Limitations: The purpose of the copying and posting needs
to be clear; the viewer needs to know that the intent
of the poster is to spur discussion. The poster might title a work
appropriately so that it encourages comment, or provide context or a spur to
discussion.
Principle:
Limitations:
SIX: QUOTING IN ORDER TO RECOMBINE
ELEMENTS TO MAKE A NEW WORK THAT DEPENDS
FOR ITS MEANING ON (OFTEN UNLIKELY) RELATIONSHIPS BETWEEN THE ELEMENTS
Description: Video makers often create new works entirely
out of existing ones, just as in the past artists have
made collages, parodies, mashups (the
combining of different materials to compose a new work), remixes (the
re-editing of an existing work), and music videos all use this technique of
recombining existing material. Other makers achieve similar effects by adding
their own new expression (subtitles, images, dialog, sound effects or
animation, for example) to existing works.
Principle: It is fair to use
copyrighted material if the
reuse of copyrighted materials creates new meaning. Combining the speeches of two politicians with
a love song, for example, as in “Bush Blair Endless Love,” changes the meaning
of all three pieces of copyrighted material. The combined new work has a
cultural identity of its own and addresses an audience different from those for
which its components were intended.
Limitations: If a work is merely reused without
significant change of context or meaning, then its
reuse goes beyond the limits of fair use. For example, fair use will not apply
when a copyrighted song is used in its entirety as a sound track for a newly
created video simply because the music evokes a desired mood rather than to
change its meaning; when someone sings or dances to recorded popular music
without comment, thus using it for its original purpose.
Principle:
Limitations: